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MBRP Rules


Miskie

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Exhibition Mexican Border RP Rules:

General Rules:

  • Use common sense, if you feel like you're breaking the rules then you probably are.
  • Respect staff members and their decisions. If a rule is not specified, staff may decide what the best course of action is. If you feel like a staff member is abusing their power report it to the forums here.
  • There is zero-tolerance for harassment on the server, this includes but is not limited to verbal abuse, chat abuse, systematic abuse, etc.
  • Scamming is not allowed. We are not responsible for issues that come from real money transactions. ( RMT )
  • Using third party programs to gain an unfair advantage is not allowed, This includes but is not limited to auto clickers, marcos etc.
  • Demotion reasons must be valid, for example "AFK on limited job", "Mass RDA" etc.
  • You may not chat spam, mic spam, or play music through your microphone unless your job specifically allows it such as the DJ.
  • Metagaming is not allowed ( metagaming can be using ooc or outside information to gain an advantage).
  • Telling players to "Follow", "Subscribe" etc to a social media platform is not allowed.
  • Advertising other communities, websites, services, etc is not allowed.
  • Baiting players is not allowed, for example "Telling a player they can kill you and then calling a sit on them for RDM".
  • Using weapons or systems for their uninteded purpose is not allowed. ( using the climbswep to fly )
  • You only can have a outfitter model that is taller then a washing machine prop.

RP Rules:

  • Leaving / Killing yourself to avoid roleplay when involved with another player is not allowed.
  • Randomly attacking another player without valid reason is not allowed, crossfire can be absolved if video proof is given to the attending staff member.
  • Fading door abuse is not allowed. ( using keyboard keys to open fading doors during an RP scenario )
  • FailRP is not allowed. ( Preforming RP related actions with the adverts behind them such as Raid, Mug, Steal )
  • Prop Minging is not allowed. ( Prop blocking, climbing, throwing, pushing, etc )
  • Raidables must be able to be accessed without the use of an outside force such as helium vape, climbswep, etc.
  • New Life Rule only applies to raid and kidnap. ( If you die during a raid you may not return until it has concluded )
  • Presidents Grace last 10 minutes after the president has been elected. ( You may not preform RP actions against the President or the Whitehouse during this period )
  • Selling jobs is not allowed.
  • Destroying another players property without a valid RP reason is not allowed.
  • You may not participate in any RP scenario if your player model is distored in any way.
  • You may not destory your or your base members entities in the event of a raid.
  • You may not make modifications to your base in the event of a raid.
  • You may not partcipate in any RP scenario if you are under the influence of speed modifiers. ( Climb SWEP, Crack, Meth, Lean, etc )
  • In the event of a player taking or damaging your property you may defend yourself and property.
  • You may defend yourself in the event of getting pickpocketed.

Building Rules:

  • Bases can be made anywhere aslong as it doesn't interfere with other players, npcs, entities, world bases, the street, the moat, etc.
  • You may not build outside of the terrorist compound walls.
  • Bases cannot connect to anothers players base or roof.
  • Players may only own one base.
  • Bases may not be placed in the sky, made to cause epileptic seizures, built in the water, or on top of the whitehouse.
  • Bases that are obscenely large may be asked to be removed or modified by a staff member.
  • When making overpass or tunnel bases they must be no lower than a citizens height, only the ramp or ladder that leads to the inside of the base may touch the ground( it cannot not be on the street).
  • Bases may extended upto the edge of the sidewalk. ( Example )
  • Jump / Crouch bases are not allowed.
  • God Boxes are not allowed. ( a box or assortment of props no collided to block damage to the user )
  • Bases must be able to be lockpicked, keypad cracked, and breached. ( placing props in front of a fading door to prevent breaching charges or lock picks is not allowed )
  • Bases must be made for easy entrance and easy exit. ( zig zag, maze, blackout bases, etc are not allowed )
  • Bases may have one 180° and two 90° turns horizontally or three 90° turns horizontally for the entry, the entry may not go up or down vertically.
  • Base entries must be clear and easy to find ( no hidden entries ).
  • One way viewing props are allowed. You may shoot through them when defending from a raid.
  • Using fake keypads or button to deter a player from raiding is not allowed.
  • Bases must be actively used, if found being unused it may be removed.
  • Real-world doors may not block off fading doors if lockpicked or breached.
  • Raidables must be able to be easily removed from your base in the event of a raid.
  • You may not use props or the enviroment to alter players movment in the event of a raid.
  • Ramps must be atleast the size of a 0.25x0.25x0.25 cube.
  • You may not build swastikas, anti-gay flags, or SS signs.
  • Ramps / Ladders ( ones made with the ladder tool or ones built into the map ) may not be restricted or used in kill tunnels in any way, shape or form. ( Example )
  • Roof bases must have a clear and simple ramp leading up to them from the ground.
  • You may base above spawn but your base may not be huge, there still must be a path from the stairs to the ladder. ( The roof may not be made KOS )
  • You must own the door below a roof or have permission from the door owner to build on a roof or the roof must be unownable, such as an overpass.
  • You may not have a sewer base to spawn camp sewer monsters.
  • You may only have 1 fading door in a hobo shack, it must have buttons on each side or a payable keypads set to $1.
  • The White House, Border, and Bank may have a maximum of 4 fading doors and 3 windows.
  • Blocking off entry points in the White House is not allowed.
  • The Apartment landlord may build a defense in the lobby of the apartment building, it can have a maximum of 3 fading doors and 2 windows.
  • Each room in the apartment is considered a seperate base, they may each have 3 fading doors and 2 windows.
  • Fading doors need to be equal to or bigger than the size of a 2x2x2 cube. ( cube05x05x05.mdl / Example )
  • Fading door must standout from their surroundings. ( use different colors and or materials )
  • Fading doors need to be spaced out atleast 3 player widths apart.
  • Every fading door must have keypads on both sides, and every fading window requires atleast one button or switch for opening and closing.
  • Normal bases may each have a maximum of 3 fading doors and 2 fading windows, Kidnapping jobs may have one extra fading door for cages.
  • You may only place base defense entities in bases which you own. 

Border:

  • All Border Patrol officers can build a border, however if the Border Chief requests for it to be removed you must remove it as soon as possible. ( As long is there isnt a currently active raid )
  • Border Patrol may not block off the moat area.
  • Border Patrol may have a panel of all the buttons / switches that operate fading doors and windows instead of using keypads.
  • The border must have a way for foot traffic to easily pass through.
  • The border may never be closed.
  • Border Patrol may not charge for a border unless government has a law stating "Government is Corrupt", then you may charge a maximum of $500 for crossing it.

KOS / AOS / DOS Areas:

  • All government officials are KOS in Mexico.
  • The White House is AOS / KOS everywhere past the lobby except for the courthouse.
  • Breaking into the White House through the vent is AOS / KOS.
  • Inside and ontop of the border is KOS / DOS to all non government officials.
  • The moat area is KOS / DOS to all non government officals.
  • You are KOS when approaching the border to cross over while wanted.
  • The Bank is AOS / KOS everywhere past the lobby to all non government / bank staff.
  • While in the sewer you are KOS to all sewer monsters.
  • Sewer monsters while above ground are KOS to all players.
  • Non-Cartel members are KOS to cartel members if inside or in the courtyard of cartel mansion.
  • Coyotes may have KOS zones or small tunnels blocking off a section of the sewer.
  • Hobos may not have KOS or Building signs.

Picture Frames / Media Players:

  • NSFW, Earrape is not allowed.

Signs:

Spoiler

Building:

  • Buillding signs must be a size of 100 and visible.
  • You may not have a KOS and a Building sign up at the same time.
  • The White House, Bank, Border, and Hobo Shacks may not having a building sign.
  • You may not place building signs to prevent a raid on your base while you have raidable entities.

KOS:

  • You don't need a KOS sign to kill other players that are inside your base.
  • KOS signs are to advise where your property line begins. ( Ramps, Stairs, and Alleyways are required to have KOS signs )
  • KOS signs may not include "loitering, knocking on doors, being annoying, messing with keypads" or anything that falls in or around these categories.
  • KOS signs may include "If guns out, lock picking, breaching charges out etc".
  • KOS signs must be atleast size 50, visible, and outside of your base.
  • KOS signs may not exist in public areas such as sidewalks unless your job specifically allows it.
  • Players must be added to the door to be able to enforce a KOS sign.
  • Players with public businesses must have KOS signs outside in order to kill anyone inside.
  • To enforce KOS, you must own either the base door, the first world door a player travels through in the base or the front door of a building if there are no world doors required for entry, such as roof base.
  • The White House may not have a KOS sign.
  • The bank is allowed to have a KOS sign but it must be specific and reasonable such as "KOS IF GUNS OUT".

Adverts & Actions Guidelines:

Spoiler

Adverts:

  • Normal Base: "Raid"
  • White House: "WH Raid"
  • Border: "Border Raid"
  • Casino: "Casino Raid" ( World Casino Only )
  • Apartment: "Apartment Raid"
  • Cartel Mansion: "Cartel Raid"
  • Assist: "Assist"
  • Kidnaps: "Kidnap"
     
  • You must advertise your actions ( Raid, WH Raid, Mug, Weapon Check, etc ) "/advert action"
  • You may not have multibinds, If you have to use a comma or slash in your advert it probably isnt allowed.
  • Adverts must be clear in thier purpose.
  • Adverts can not be in white, pink, gray or black text.
  • You must advert "Over" when completing any action.

Assists:

  • You may only assist in raids and gang takeovers.
  • When the initial one that started the raid adverts "Over" you have 30 seconds to finish your raid and call over.
  • You must follow raid cooldowns when assisting.

Base Raids:

  • Raids may only last 10 minutes.
  • Raid cooldowns are 5 minutes for different bases, 15 minutes for the same base.
  • Raids must be started directly outside of the base / building you intend to raid.
  • You may not raid a base from inside another base.
  • When raiding you are KOS to the base owners and those who wish to counter you, they are also KOS to you.
  • You may not leave mid raid then come back later to finish.
  • You may advert "false" if the base you are raiding is a fail base. You will still have to wait the raid cooldown before raiding again.

Business:

  • You must wait 2 minutes between adverting your in-game business.

Border Raids:

  • You can advert "Raid" once you within render distance of the border.
  • You are allowed to move back and raid the border from across the map with snipers, advert adverting.
  • Border Raids go on a 10 minute cooldown once complete.

Cartel Raid:

  • You must advert "Cartel Raid" outside of the courtyard before raiding the cartel.
  • You may KOS anyone in the Cartel Mansion and within the courtyard.
  • Cartel Raids go on a 10 minute cooldown once complete.
  • Cartel Raids may last upto 15 minutes.

Counters:

  • You may advert "Counter" to stop anyone from commiting an illegal act.
  • The Citizen, and Miner Jobs may not counter.
  • You must wait 3 minutes in between countering again.
  • When countering, you are KOS to the person that you are countering and they are KOS to you.
  • You may not counter someone who is mugging you.
  • When countering a gang takeover you must advert "Counter"

Gang Takeovers:

  • You may advert "False" if you would like to cancel a gang takeover. 
  • Your gang will need to wait 5 minutes before taking another territory, even if it failed.
  • You must advert "[Your Gang] takes over [Territory], You may use the gang initials when adverting for example "T2 ( test2) takes over barn.
  • If the player who starts the takeover dies the takeover is over and must be stopped.
  • Take overs may last upto 7 minutes.
  • You may only have 3 gang members participate in a gang takeover or counter.

Kidnaps:

  • You must advert kidnap before using the baton.
  • You must use the baton within 30 seconds of adverting "Kidnap".

Misc:

  • Terrors: "Terror" ( Terrorists Only )
  • You must wait 10 minutes in between terrors.
  • Murder: "Murder" ( Serial Killer Only )
  • Show Passport: "Show Passpot" ( ICE Only )
  • You must wait 5 minutes in between murders, 15 minutes for the same person.
  • Unspecifed cooldowns are 10 minutes between each action.

Mug:

  • You must advert "Mug Drop ( Mug Amount Upto 25k ) you have 10 seconds"
  • You must be in front of the person you are mugging within 10 cubes.
  • You may not mug AFK players, Hobos, Junkies, or Miners.
  • If a player gives you greater than the amount requested you may not kill them.

Steal:

  • You must advert "Steal" before taking another persons property.
  • You may only steal one raidable per advert.
  • You must wait 5 minutes between stealing from different people, 15 minutes for the same person.
  • You are KOS to the victim you are stealing from, they are not KOS to you until they deal damage to you first.

Warns:

  • You must advert "Warn" 3 times. ( "Go Away, Warn 1/2/3")
  • You may warn some when they are bother you, or are too close.
  • You cannot warn someone just to kill them, or if they are unable to move.
  • You must stop warning / shooting if the warned person starts to moveway.
  • Your warns last for 30 seconds. If the warned person goes away and comes back within 30 seconds you may kill them.

 

Government Official Guidelines:

Spoiler

General Government Rules:

  • Don't randomly arrest, stunstick, weapon check, or deport players without a valid reason.
  • Government officials may not hire personal guards, medics, or citizens to protect them or government buildings.
  • Government officials may defend each other if being attacked.
  • Border Patrol officers and National Guard are the only government officials allowed to defend from a border raid.
  • You may not unarrest or let anyone out of jail unless explicitly given permission from The President, or Police Chief.
  • Government officials may only party with other government officials.
  • Only Border Patrol officers and National Guards may be stationed at the border.
  • Government officials are KOS in Mexico, except for FBI while disguised.
  • Government officals may not enforce laws or arrest players in Mexico or Canada.
  • The President may make a law stating they have gone corrupt, corruption allows government to own printers.

Border Patrol:

  • Border Patrol officers should ways stay at the border and may only base at the border.
  • Border Patrol officers are not allowed to enforce laws.
  • You may kill or deport anyone who fully crosses the border without showing legal documents.
  • You may not let anyone raid the border armory, you must defend it.
  • You may kill or deport anyone non government officials on sight who are inside, on top, or in the river or train area surrounding the border wall.
  • You may only request passports at the border, you cannot go around demanding passports from people.
  • Border patrol may not block access to immigration officer and legal passport vendors.
  • Border patrol may enforce border laws upto each countries flags, but they may not build past them.

FBI:

  • You may disguise yourself as another player to conduct investigations.
  • FBI is allowed to enter Mexico, however if they are uncovered they are KOS.
  • It is recommended to show your FBI passport when disguised in the White House to avoid getting killed on sight.

ICE:

  • You may only base in the White House.
  • You may not patrol the border, you should not be at the border at all.
  • ICE can conduct investigations in America and demand passports from Mexicans.
  • ICE can condust police raids.
  • You must advert "Show Passport" to request someone's passport.
  • You must give 10 seconds for someone to pull out their passport.
  • You can deport illegals who don't have a passport.

National Guard:

  • You may base at the White House or Border.
  • Your sole purpose is to defend the White House or border during raids.

President:

  • You may only base inside the White House.
  • Lockdowns may only be made during a border raid or terror, you may not create a lockdown because the White House is under attack.
  • You need a valid reason to fire any government officials.
  • You may be demoted ofr having any laws that break server rules.

Laws:

  • All laws must have a valid reason behind them, they may not break server rules.
  • Laws may not allow KOS, block RP, Restrict Speech, Target Jobs, or Target specific players.
  • You may not create laws that exempt others from following them.
  • Laws that create mass arrests or issues may be requested to be removed by staff.
  • Laws may not force players to pay the government in any way, shape or form, excluding weapon licenses.
  • Bank staff are immune to weapon and money printer laws as long as the printers are inside of the bank.
  • You may create a law that states "America is Under Quarantine" during this time all sick people & evil scientists are KOS or DOS in America.

Permanently Legal:

  • The following list may not be made illegal
    • Casinos and Gambling
    • Climb SWEPs
    • Fidget Spinners
    • Gun Dealers and Merchant Shops
    • Unarrest Batons

Permanently Illegal:

  • The following list may not be made legal
    • Attacking others unless self-defense
    • Raiding, Stealing, Kidnapping, Terrors
    • Drugs and Money Printers

Police:

  • You may only base in the White House.
  • You are to enforce the laws within America.

Police Raids:

  • Police, ICE, S.W.A.T, and FBI are the only government officials allowed to raid.
  • You must have a warrant to raid a base.
  • One person must advert "Police Raid" or "PD Raid' before starting.
  • You may only use the battering ram when raiding, no lockpicks or breaching charges, excludes S.W.A.T Breach.
  • You may not have a police raid in Mexico or Canada.
  • Governemt must destroy illegal entities found from a police raid, they may never keep them or let people take them.

Secret Service:

  • You may only base inside the White House.
  • Your sole purposes is to stay and protect The President at all times.

Job Rules:

Spoiler

Apartment Landlord

  • You may only base in the apartment building.
  • You may charge a maximum room fee of $35k per hour.
  • You may evict anyone refusing to pay, even if they were there before you.

Bank Manager & Guards:

  • You may only base in the bank.
  • Bank staff may not let anyone raid the bank or sell money bags.
  • Bank staff may not hire personal guards, medics, or citizens to guard the bank.
  • Governent officials should always be allowed inside of the bank during raids.
  • The bank may legally store printers and bitminers.
  • The bank manager must be present to store printers and bitminers.
  • The bank manager may charge a maximum $35k per printer and bitcoin miner plus an additional 20% withdraw fee.
  • Lying about the money collected is considered scamming and may result in a ban.
  • Bank staff are kill on sight in Mexico.
  • The tutorial for the interest accounts can be found here.
  • The bank manager must be present to oepn an interest account.
  • Maximum fee the bank manager can charge is 25% of the original amount desposited.
  • For example a $1000 deposit with a 25% fee. The person would have to give the banker $1250.
  • The bank manager must state the fee before taking any money and must be honest, lying about the money put into an interest account is considered scamming and may result in a ban.

Cartel:

  • All cartel members are KOS / DOS / AOS in America to non-cartel members, exluding El Chapos Wife, The President may make them AOS with a law.
  • Cartel must listen to El Chapo and follow his orders. ( As long as they don't break the rules )
  • Cartel may not be "Corrupt" and allow players in the mansion to steal from its vault.
  • Cartel Reaper may charge upto $60k for kidnapping non government officials, upto $85 for government officals.
  • Cartel Reaper may not kidnap other cartel members.
  • Cartel may return to mansion raids once after dying, coming back anymore is considered NLR.

Casino Managers:

  • Casino managers may place machines in the casino, sidewalk, or the plaza outside of spawn
  • There must always be at least 3 casino machines available to the public at all times.
  • Casinos may have a KOS sign for guns out, etc. but they may not have KOS for staying by the public machines. 
  • Casino machines may not be moved, changed, or edited in any way while a player is using them.
  • You may not block off the blackjack tables, but you may have a VIP area for the high rollers tables
  • Casino Managers may make VIP sections in their casinos and charge a cover fee.
  • Maximum VIP Room Fee - 75k.
  • There may be a KOS sign for being in the VIP room without paying.

Coyote:

  • Coyote is the only job that may build inside the underground tunnels that connect Mexico/America sewers. They may not base anywhere else.
  • They may build anyway to ensure safe passage that follows the server rules (if the map forces you to crouch/jump to get through it is exempt)
  • The coyote may only build in the casino tunnel with permission from the casino managers.
  • They may have a maximum of 4 fading doors & 2 fading windows.
  • Personal Guards may assist the coyote.
  • Coyote may not store any raidables or allow anyone else to be in the tunnels. (HP & Armor printers exempt).
  • If found storing raidables or charging too much you may be kicked.
  • Coyotes may also help players cross the rivers of the border illegally, and in the event, the BP shoots upon your group you may fire back at the BP even if your group is not in a party
  • The max you may charge is 3k a person for a successful river crossing.
  • Coyote may build 1 border/checkpoint that blocks off access to a part of the map. It may be in the streets or sewers. This will not be considered propblock.
  • The checkpoint may not take over a big section of the map. The inside may also be KOS for valid reasons (ex: not paying). (Like the real border.)
  • The checkpoint may only contain up to 3 fading doors. There must be keypads at each door OR a control panel of buttons inside.
  • The border/checkpoint may not be near any of the spawns.
  • Maximum Crossing Fee - $15,000

DJ:

  • You may build a DJ booth on the sidewalk.
  • You are allowed to play msuic through your microphone.
  • You may not play Ear Rape, Gore, or X-Rated content.
  • You may run around while playing music.
  • All must music must be at a reasonable volume, others should be able hear each other talk in-game over the music.

Evil Scientist:

  • As Evil Scientist, you can only use the injector (to inject or collect) on the same player every 5 minutes.
  • If an Evil Scientist uses the injector on you (to injector or collect), you may kill them in self defense. Evil Scientists are not allowed to fight back in this case.
  • Evil Scientist is DOS in America.
  • Electric fences may only be placed inside map tunnels.

Gangsters

  • Gangsters can base, raid, mug and steal.
  • Gangsters and Expert Gangsters may start a border raid “Border Raid”.

Hitmen & Contract Killer:

  • You may not ask/tell people to put hits on specific people. 
  • Hitmen may only raid to kill their target. You must advert “Hit Raid.” You must leave once you have killed your target or you have died.
  • If you die and fail the hit, you must wait a 10 minute cooldown before you can take that hit again.

Hobos:

  • Hobos may not own any property or build on roofs.
  • Hobos are allowed to build shacks on the sidewalks or build together with other hobos to make a hobo community.
  • Hobos may not have any raidables.
  • Hobos are only allowed to use pistols, melee weapons, and crossbows.
  • Hobos are allowed to have a knife fight arena on the sidewalk but they must have a sign that clearly states "Knife fight arena".
  • You are allowed to play music through your microphone. 
  • No ear rape, gore, or x-rated content.
  • All music must be at a decent volume. Others should be able to hear each other talk in-game, over the music.

Human Traffickers:

  • The baton's only purpose is to knock people out.
  • You can not kidnap AFK players.
  • Kidnapped victims are to be sold for their freedom, not as slaves.
  • You may charge a maximum freedom fee of $50k to non government officials $75k to government officials.
  • You may only keep someone kidnapped for 10 minutes if they refuse to pay.
  • You must knock someone out within 10 seconds of adverting, if you fail to do so you must advert over.
  • If someone picks up your kidnap victim they are KOS to you.
  • You may have 1 cage on the sidewalk or 2 cages if you have a real base.
  • Your cage must be fully see-through from the inside and out. 
  • There must be a normal fading door on the side.
  • There must be a keypad on the inside and outside.
  • You may only put victims in your own cage.
  • You must advert kidnap prior to using the baton on someone.

Junkies:

  • Junkies are just like hobos but have a crippling addiction to drugs. 
  • You may raid any drug dealer and/or drug makers.
  • Junkies may not base but may build a little shack on the sidewalk (hobo building rules).
  • Junkies are allowed to have a knife fight arena on the sidewalk but they must have a sign that clearly states "Knife fight arena".

Medic:

  • You may setup a hiring booth on the sidewalk with a single fading door.
  • You may only charge upto $20k for your services.

Mercenary:

  • Mercenaries must be hired to assist a raid or territory takeover.
  • Mercenaries may not call their own raids or takeovers only assist.
  • You must advert who you are hired by when assisting or raiding. (Example: /advert Assist, hired by Robert)
  • Mercenaries don't have to follow normal cooldown requirements for assisting raids on different bases but must wait 10 minutes on the same base. (includes WH/BANK)
  • Mercenaries must follow normal cooldown rules for territory takeovers.

Miner:

  • You may not build around a rock.
  • You may not base/own a base.

Payday Crew & John Wick:

  • Payday Crew & John Wick get a reduced raid cooldown instead of 5 minutes it's 2 minutes. 10 minutes for the same base.

Personal Guard:

  • Personal Guards must advert when hired. “/advert I’ve been hired by ______”
  • Maximum Fee - 250k per hour.

Runners:

  • Runners may not raid.
  • Runners may steal.

Serial Killer:

  • You may not murder the president.

Sewer Monsters:

  • Sewer Monster may only base underground.
  • You are allowed to kidnap anyone who is in the sewers. (other than sewer monsters)
  • Humans are always KOS to you, only in the sewers.
  • You are KOS to humans in the sewers, once out of spawn.
  • You may raid and steal anyone/thing that is underground.
  • Regular sewer monsters may only use a melee weapon. (a knife, sword, crowbar, etc.)
  • Sewer Monster King and Queen are allowed to use throwable weapons, harpoons, machetes, grenades, etc.

Shadow Knife (Contract Killers Only):

  • You may only use the shadow knife to complete a hit.
  • Teleporting to someone 2 times in a row will make you KOS to them.
  • How to use the shadow knife - Right-click on another person, and you will get teleported behind them.

Terrorists jobs & Osama Bin Laden:

  • You must advert “Terror.”
  • Terrors can only last 30 SECONDS.
  • You may not commit terrors on other terrorists. 
  • The Jihad Bomb & Timed C4 is ONLY to be used for terrors, nothing else.
  • During a terror, the terrorist is KOS to all non-terrorists.
  • All jobs are KOS to terrorist past the terrorist compound KOS textscreens.
  • Only terrorist jobs are allowed to base in the compound.

Gang Territories:

Spoiler

Gang Rules:

  • There is no limit to the number of territories one gang can have.
  • Territories are not bases, they should not have raidables, fading doors, or one-way props. However, health printers and RP props are allowed.
  • Party members may not assist or defend other party members that are in a different gang during takeovers unless they have an alliance.
  • When taking over, anyone inside the territory is KOS.
  • You must be next to/inside the territory when calling the takeover.
  • To defend a territory during a takeover, you must first advert “counter.” You must be within render distance of the territory unscoped to advert counter. 
  • If you die at a territory during a takeover, you can not return for 3 minutes.
  • To make your territory KOS to all others, you must have 1 KOS sign that is vibrant to the background and is a minimum of 100 size.
  • A party member may not defend you in a takeover, all members opposing a takeover must advert counter, and all members taking a territory must advert assist.
  • If the person who hits E on the territory dies the takeover is over, the person who adverts does not have to be the one who clicks e on the territory, it can be anyone in your gang.
  • KOS signs don't apply during takeovers.
  • You may not participate in any part of a gang territory while inside a base or building (unless said territory is in the building).
  • You may not use invincibility vaccines when participating in gang territories.
  • You may not use any items that increase mobility to take/counter territories (ex: climb swep, meth, crack).

Territory KOS Area:

  • KOS areas are designated by a circle underneath the flag. If there is no circle then they are defined by the natural borders of the map listed below.
  • Statue - Plaza containing the statue.
  • Nuke - Inside the courtyard containing the nuke.
  • Dealership - The inside of the dealership.
  • Cave - The inside of the cave.
  • Compound -  Upto the tree and large tree.

 

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