Jump to content

DarkRP Server Rules


Stay Frosty

Recommended Posts

  • Co-Owner


 

SU3MaHw.png

Exhibition DarkRP Rules:

General Rules

  • Use common sense, if you feel like you’re breaking the rules you probably are.

  • Respect staff members and their decisions. If a rule is not specified, staff may decide what is and isn't allowed to an extent. If you feel a staff member is abusing, report them on the forums. https://www.exhibitionrp.com/forum/73-staff-reports/

  • Under no circumstance may you harass players. This includes but is not limited to systematic targeting for raids/mugs/terrors/etc and verbal/text abuse.

  • Scamming is not allowed. ExhibitionRP is not responsible for any issues with real currency for in-game currency transactions. 

  • You may not sell in-game currency for real-world money or items outside of the server; EXCEPT for specific donations to the server (Ex. vip, perma weapons, etc...).

  • Using third-party software to gain an unfair advantage is not allowed. This includes but is not limited to macros, auto clickers, etc. Doing so will result in a ban.

  • Names are to have at minimum 3 consistent English characters, as well as only being on one line. You may not have the same name or similar names as staff members. Names may not be colored.

  • You may not use /demote while staff are online and taking sits.

  • You may not spam chat, mic spam, or play music through your microphone (hobos are exempt from not being allowed to play music, see the hobo rules below for more details.).

  • Saying in chat or voice chat to “Uninstall system32, press alt+F4, etc” for a negligent purpose  is not allowed.

  • Do not Metagame - Using OOC or outside sources against RP.

  • Staff May KICK players who are AFK only if the server is full. Along with that, staff can kick you if you’re AFK in a sit.

  • You cannot steal people’s daily chests.

  • You may have your Twitch/YouTube/etc in your name/title but you may not specifically tell players to go follow/watch/etc said Twitch/YouTube/etc.

  • Advertising/Promoting any other communities, services, websites, etc is not allowed.

  • Baiting players into breaking rules/thinking they are in an rp situation with ooc chat or editing text colors to make them seem like adverts is not allowed

RP Rules

  • You need a valid RP reason to damage any player (ARDM/RDM/SSA). You may only kill someone in self-defense if they have damaged you first.

  • Do not stun-stick, arrest, shoot, stab, bait, etc.. a staff member on duty. 

  • You may not use your fading door binds if you are being raided, mugged, or kidnapped.

  • If you accidentally shoot another player (Crossfire), video proof can exempt you from punishment if the on-duty admin believes that you did it on accident. 

  • Do not FailRP - Doing Roleplay situations without the actions behind them. Examples: Raiding without adverting, not waiting cooldown, running into spawn to get out of RP.

  • Do not prop minge. This includes but is not limited to blocking certain areas, throwing, climbing, pushing, killing, or overall being malicious with props. Along with this no overly large objects or 'snakes' are allowed.

  • Placing entities/props/text screens in front of the exits of spawn isn't allowed. Along with that, do not abuse text screens in general.

  • All raidables need to have a clear way to be accessed. You should be able to access all raid-ables without using the runner swep, helium vape, etc… 

  • You may not block or trap players in your base without a valid rp reason.

  • New Life Rule - NLR only applies to raids and kidnaps, you can not return to a raid, or kidnap that you have been killed at until it is over.

  • You may not say or leak any base codes.

  • Grace Period - the first 10 minutes after a president is elected. You cannot raid the PD, along with a mug, or harm the president unless attacked by him first during grace period.

  • Climb Swep - Must only be used for parkour and boosting around the map, you may not use it to runner fly. You may not use the boost when in RP scenarios. This includes gun/weapon fights, steals, counters, etc… 

  • Hitting people with the climb swep for no reason is considered FRP.

  •  You may be demoted for going AFK as a player-limited job. 

  • Selling jobs is NOT allowed

  • Party members may always defend each other when one of them is being damaged.

  • Shooting/destroying items & raidables without a valid rp reason is considered FRP. Example: Shooting a camera when not raiding, destroying printers when not raiding or stealing.

  • You may sell printers and bitminers for in-game money

  • You may not participate in any RP scenario if your player model is distorted in any way.

  • You may not put entities/props in or near spawn 

Cinema Rules (Radio / Picture Frames)

  • No Gore

  • No X-Rated Material

  • No Ear Rape

  • No NSFW Content

KOS/AOS/DOS Areas

  • The PD is AOS/KOS everywhere past the lobby (this cannot be changed).

  • Attacking/breaking the vent into the PD is AOS/KOS to government officials. 

  • The Bank is KOS to all non-government officials/bank staff past the lobby.

  • Everyone is KOS to sewer monsters in the sewers.

  • Sewer Monsters are always KOS to everyone else, except in their spawn.

Building Rules

  • Bases are to be inside a world base with a purchasable door, on a roof, or in a sewer, but your base may extend up to the start of the sidewalk in front of your base, no further.

  • You may only own one base

  • You may build inside dead-end tunnels as long as you do not block any npcs/bases & they aren't obnoxiously large.

  • You may build bases inside overpass tunnels BUT
    - They may not be lower than a citizen's height
    - Only the ramp into them may touch the ground & said ramp may not be more than two players wide
    - May not have kos zones/props/entities/etc blocking a player from being in / crossing the tunnel. Only being on the ramp/in the base.

  • No building on the street in any situation.

  • You may not build/edit your build in the event of you being raided

  • Jump/Crouch bases are NOT allowed.

  • Epilepsy, Sky, & Water bases are not allowed.

  • Invisible props are not allowed.

  • No-Collided bullet proof props are not allowed.

  • No collided props that stack together to be bullet proof are not allowed

  • You must be able to lock-pick, keypad cracker, and breaching charge through an entire base.

  • You must be able to walk and run through an entire base.

  • Each player may only own/have ONE base.

  • Bases are to be easy in and out, as well as simple. No maze, blackout, zigzag, or parkour bases are allowed.

  • You may have a single 180 degree and two 90 degree turns or three 90 degree turns in a base entrance.

  • Base entrances are to be clear, no hidden entrances/rooms are allowed.

  • One-way viewing props are allowed. You may shoot through them when defending from a raid.

  • No fake keypads or buttons/switches (all keypads, buttons, etc… must have a reasonable purpose).

  • You must actively be using a house/building you own or it will get removed.

  • Real-world doors may not block off fading doors when breaching charged/lockpicked. 

  • Raidables entities may not be made invisible or materialized. 

  • Raidables must be able to be easily removed from your base (during a raid or steal).

  • No slippery props or props that distort movement.

  • You may not have entities block the way into a base. Example: If you have a turret in the middle of the entrance into your base.

  • You may not have one faded prop that covers multiple entrances 

  • You may not have a base that severely ruins the frame rate of others

  • Ramps need to be at least as big as one 0.25x0.25x0.25 cube

  • Ramps may not be fading doors nor have fading doors on them.

  • You may have ramps in your base entrance to counter crack, but you can not take fall damage from the ramps, you may only have 2 crack ramps.

  • You may not build swastikas or anti-gay flags or SS signs

  • You may not place meth tents and equipment in spawn or the streets.

  • No slow ladders allowed (ladders that are used to intentionally slow down a raider)

  • Ladders (ones made with the ladder tool or part of the map) may not be part of a kill tunnel or restricted in anyway.
    Example ~ https://imgur.com/a/kZdrJAz

Building Sign 

  • You may place a building sign to prevent players from raiding you, however, you may not have raidables when a building sign is up.

  • Building signs must be size 100 and visible.

  • The PD and Bank may not have a building sign at any time

  • You may not have a KOS sign-up with a Building sign.

KOS Sign 

  • You do not need a KOS sign to kill someone in your base.

  • KOS Signs advise other players where your property line is. Ramps, stairs, or alleyways are REQUIRED to have KOS signs.

  • KOS signs may only affect your property and must be very clear on what makes them KOS. Example: KOS if inside, have a gun out, lock picking, etc...

  • No KOS if loitering, if unwanted, annoying, if knocking on doors and if messing with keypad, or any signs that fall under or around these categories.

  • KOS signs must be size 50+ and visible on the outside of your base. 

  • You may not make any public property or sidewalk KOS unless your job allows you to build on the sidewalk (excluding hobos).

  • You may not have a Building sign-up with a KOS sign.

  • You need to be added to the base door to enforce a KOS sign.

  • If you have a public business I.E a gun shop you need a KOS sign to kill anyone inside. 

  • You need to own the base door to enforce a KOS Sign.

  • You must own the first world door of a base that a player travels through in order to enforce KOS in said base.
    > If a player does not need to pass a world door to enter the base & the base has one (example: roof bases) the players must own the front door of the building to enforce kos.

  • KOS signs need to be default font (Coolvetica outlined)

Fading Doors & Windows 

  • Fading doors need to be equal to or bigger than the size of a 2x2x2 cube (cube05x05x05.mdl / https://prnt.sc/t42n9z).

  • Fading doors must stand out from their surroundings (different colors and/or materials).

  • All fading doors need to be spaced at least 3 player widths apart.

  • Each fading door needs keypads next to it, on both sides. The keypads must have a minimum 5 second timer. 

  • Each fading window needs at least one button or switches next to it to open and close it.

  • You may not place a no-collided prop in or near a fading door.

  • Normal bases may each have a maximum of 3 fading doors and 2 fading windows, human traffickers may have one extra fading door for cages.

Roof Bases  

  • Roof Bases are allowed.

  • Roof bases must have a clear and simple ramp leading up to them from the ground. Ramps must be at least 2 blocks wide.

  • You may base on top of the US spawn, but your base can not be huge. There has to be a simple path from the stairs to the ladder. The whole roof, stairs, etc may not be made KOS.

  • You must own the door below the roof or have permission from the door owner to build on a roof or the roof must be unownable, such as overpasses.

  • Roof bases may not attach themselves to multiple bases/roofs.

Sewer Bases 

  • Sewer bases may not block or limit the flow of traffic in any way, shape, or form. No KOS zones or small tunnels blocking off a section of the sewer.

  • You may not have a sewer base to spawn camp sewer monsters.

Hobos  

  • Hobos are only allowed to build shacks on the sidewalk, but you may not build swastikas' or anti-gay flags.

  • If a hobo shack is obscenely large it may/will be removed

  • Hobos are only allowed to have 1 fading door. This fading door must have a button on both sides or a payable keypad that only costs 1 dollar that is on both sides.

  • Hobos may not have a building or KOS sign.

Merchants & Broadcaster

  • Merchants include any job that sells/gives out items. Some of them are gun dealers, vape dealers, chefs, etc…

  • Merchants & Broadcasters are allowed to build on the sidewalk or in a normal base or in the plaza outside of spawn

  • Shops & Broadcaster shacks may only have a maximum of 2 fading doors and 1 window when out on the sidewalk. They may have the normal amount of fading doors when inside a real base.

  • Shops and broadcaster shacks may not have printers nor may they allow anyone to base with them (Personal guards are excluded from this rule)

  • If a shop or broadcaster shack is obscenely large it may/will be removed

  • Merchants may not self-supply.

  • All weapon/item shelves may not have any other props colliding into them (no fake weapons)

Police Department 

  • Only government officials may base in and build in the PD ( except NGs )

  • The PD may have a maximum of 4 fading doors and 2 windows.

  • The PD may not have any KOS signs, as it already has a designated KOS area.

  • You may build in the vault, however, you may not have anything that disallows or stops another player from robbing it.

  • No entrances to the PD may be blocked off.

Bank  

  • The Bank Manager is the only one allowed to build inside the bank.

  • The bank may have a maximum of 4 fading doors and 2 fading windows. 

  • The bank may not make the Lobby KOS for being inside it, there must be a valid reason for it. Example: KOS in Lobby if guns out, raiding, etc

  • The bank manager is allowed to build in the vault but may not block off access to the vaults for robbing.

  • You may only block off the roof entrance to the bank.

Apartments 

  • The Apartment Landlord is the only person allowed to build inside the apartment lobbies and hallways. There may be 2 fading doors and 2 windows here.

  • Each room in the apartment is considered a separate base. They may each have 3 fading doors and 2 windows. The apartment manager may only own 1 room for themselves.

Adverts & Actions Guidelines

  • You must advertise your actions (kidnap, raid, PD,raid, mug, weapon check, etc). “/advert (message)”

  • You may not stack binds (no universal binds). If you have a comma or slash in your advert, it is most likely not allowed.

  • Adverts must be clear in their purpose.

  • Adverts can not be in white, pink, grey, or black text.

  • You must advert “over” when done with any action.

Raid Adverts 

  • Normal Base:  “Raid”

  • Police Department:  “PD Raid”

  • Bank:  “Bank Raid”

  • Casino:  “Casino Raid” (World casino only.)

  • Apartment: "Apartment Raid"

  • Assist: “Assist”

Raids 

  • Raids must be started directly outside of the base/building you intend to raid.

  • You may not raid a base from inside another base.

  • When raiding, you are KOS to the base owners and those who wish to counter you, They are also KOS to you.

  • When in a party, or with a group of people only one person needs to advert “Party Raid.

  • You may not leave in the middle of a raid and come back later without adverting again.

  • You may advert “false” if the base you are raiding is a fail base. Although you still need to wait for the cooldown.

Assists 

  • You may only assist in raids and gang takeovers.

  • When the initial raider adverts the raid to be “over,” you have 30 seconds to end your assist.

  • You must follow the raid cooldowns when assisting.

Store raids

  • You may kos anyone inside the shop, must be called outside the shop

  • May only last 5 minutes

Mugs 

  • You must advert “mug.”

  • You must be in front of the person you are mugging, within 10 cubes.

  • Mugs must last a minimum of 10 seconds, and a maximum of 15 seconds.

  • The max mug limit is 15k.

  • You may not mug AFK players or hobos/junkies.

  • If a player gives equally to or over the amount of money you request you may not kill them

Counters 

  • You may advert “counter” to stop anyone from doing an illegal activity. 

  • The Citizen and Miner job may not advert counter.

  • When countering, you are KOS to the person that you are countering. They are also KOS to you.

  • You may not counter someone who is mugging you

  • When countering a gang takeover you must advert Counter.

Steals 

  • You must advert “steal.”

  • You may only steal one raidable per advert.

  • You are KOS to the victim being stolen from. They are not KOS to you until they do damage to you first.

Gang Territory Takeovers 

  • You may advert “false” if you would like to cancel a gang takeover. Although you still need to wait for the cooldown. 

  • You must advert “[Your Gang] takes over [Territory].” Although you may use your gang’s initials when you advert. Example: “/advert T2 (Test2) takes over barn."

  • If whoever starts to claim the territory dies the whole takeover is over

  • A takeover may last for a maximum of 7 minutes.

Warns 

  • You must advert "warn" 3 times. (Example: "/advert Go away, warn 1/2/3")

  • You may warn someone when they are bothering you or too close.

  • You can not warn someone just to kill them or if they are unable to move.

  • You must stop warning/shooting if the warned person starts to move away.

  • Your warns last for 30 seconds. If the warned person goes away and comes back within 30 seconds, you may still kill them.

Other Action Adverts 

  • Terrors:  “terror” (Terrorist Only)

  • Peace Is Over: "Peace is Over" (Alien Only)

  • Murders:  “murder” (Serial Killer Only)

  • Kidnaps: “kidnap” (Kidnappers and Mad Scientist only)

Arena

  • You may not leave an arena match

  • You may not use /chest in an arena

  • You may not refuse to respawn if you get killed

  • You may not join an arena in an rp situation

Cooldowns

  • 5 minutes for raiding different bases.

  • 15 minutes for raiding the same base.

  • 10 minute cooldown for raiding the PD, Bank, and Store.

  • You may have a lockdown once every 10 minutes. 

  • Lockdowns may last 5 minutes.

  • You may advert Peace Is over every 10 minutes.

  • 5 minutes between mugging different people.

  • 15 minutes between mugging the same person.

  • 3 minutes between counters.

  • 5 minutes between stealing from different people.

  • 15 minutes between stealing from the same person.

  • 5 minutes between using the baton to knock different people out.

  • 15 minutes between using the baton to knock the same person out.

  • 10 minutes between terrors.

  • 5 minutes between murdering different people.

  • 15 minutes between murdering the same person.

  • 5 minute cooldown between taking over another territory; this applies to the whole gang.

  • 1 minute between placing hits on different people.

  • 5 minutes between placing hits on the same person.

  • 2 minutes between adverting your in-game business.

(If a cooldown is not specified, there is a 10 minute cooldown between the actions.)

Government Official Guidelines

  • Do not randomly arrest, stun stick without a valid rp reason (RDA, SSA, RDD).

  • Do not arrest any sewer monsters.

  • Do not random weapon check.

  • Government Officials may not hire personal guards/medics/citizens etc to protect themselves or the government buildings.

  • Government Officials may defend each other when being attacked.

  • Government officials may not take over or participate in gang territory takeovers. Undercover FBI agents are exempt from this.

  • You may not unarrest or let anyone out of jail unless approved by the President, Police Chief, or the ICE SRT Chief. The only exception to this is if you accidentally arrest someone or a lot of people are getting RDAed.

  • Government Officials may only party with other GO’s.

  • The president may make a law that says “government has gone corrupt” when this law is present the government may place down printers, you may not randomly arrest people/allow drugs.

President 

  • You may only base in the PD.

  • You may not fire any other GO for no reason/there must be a valid reason to fire someone.

  • You may be demoted for having any laws that break server rules.

  • You may not stay in safe zones.

Laws

  • All laws must have a valid reason behind them; they may not break any server rule.

  • No laws that are KOS, un-RPable, or restrict speech.  (Example: KOS if guns out, Jaywalking is illegal, etc…)

  • Only KOS law you may use is "Being Sick is KOS"

  • No laws that go against the default laws 1-4.

  • Making weed legal is allowed.

  • Laws may not be targeted at a specific person or job.

  • Laws may not exempt specific people from following them.

  • Laws that create a mass amount of arrests or issues may be requested to be removed, as it may lead to a lot of sits and issues for the staff team.

  • Laws may not force players to pay the government in any way, shape, or form. The only exclusions for this would be weapon licenses.

  • Bank Staff are immune to weapon and money printer laws. However, for the printer immunity to be in effect said printer must be stored in the bank.

Permanently Legal (these can not be made illegal)

  • Fidget Spinners

  • Speed Swep

  • Climb Swep

  • Casinos/Gambling

  • Gun Dealers/Merchant shops

  • Unarrest batons

Permanently Illegal (these can not be made legal)

  • Attacking others unless self-defense.

  • Raiding & Stealing

  • Money Printers

  • Drugs

  • Kidnapping

  • Terrors

Secret Service 

  • You may only base in the PD.

  • Your sole purpose is to stay with and protect the president at all times.

Police and SWAT

  • You may only base in the PD.

FBI 

  • You may disguise yourself as another player to conduct investigations.

  • You may not disguise yourself as admins on duty.

National Guard 

  • You may base at the PD or in a home of your choosing.

  • Your job is to defend the PD during raids.

Police Raids 

  • Police, SWAT, and FBI are the only government officials who can raid.

  • You must have a warrant to raid a base.

  • One person must advert “Police Raid” or “PD Raid” before starting.

  • You may only use the battering ram when raiding, no lockpicks or breaching charges.

  • Government must destroy illegal entities found from a police raid. They may never keep them or let people take them.

Jobs

Pay Day Crew

  • Raid Cooldowns do not exist for this class

  • Must follow Dallas

  • You must wait 10 MINUTES to raid the same base

Bank Manager & Guards

  • You may only base in the bank.

  • Bank staff may not let anyone raid the bank or sell money bags.

  • Bank staff may not hire personal guards/citizens/medics/etc to guard the bank.

  • Government officials should always be allowed inside the bank during raids.

  • The bank may legally store printers and bitminers.

Money Printers and Bitminers

  • The Bank may legally store money printers & bitminers.

  • A Bank Manager must be present to store a printer/bitminer.

  • Maximum Printer Fee - $35,000 Per Printer & No Withdraw Fee

  • Maximum Bitcoin Fee - $35,000 Per Miner & 20% Withdraw Fee

  • Lying about the money collected is considered scamming and may result in a ban.

Landlord

  • The apartment landlord may only base in one of the 2 default apartments.

  • Maximum Room Fee - $35,000 Per Hour

  • You may evict anyone refusing to pay, even if they were there before you.

Broadcaster

  • You may play custom music through the ‘youtube radio.’ You must use soundcloud links to get the radio to work.

  • No earrape, gore, x-rated content, etc...

  • You may build on the sidewalk.

Playing Music

  • You are allowed to play music through your microphone. 

  • No ear rape, gore, or x-rated content.

  • You may run around while playing music.

  • All music must be at a decent volume. Others should be able to hear each other talk in-game, over the music.

Casino Managers

  • Casino managers may place machines in the casino, sidewalk, or the plaza outside of spawn

  • There must always be at least 3 casino machines available to the public at all times.

  • Casinos may have a KOS sign for guns out, etc. but they may not have KOS for staying by the public machines. 

  • Casino machines may not be moved, changed, or edited in any way while a player is using them.

  • You may not block off the blackjack tables, but you may have a VIP area for the high rollers tables

VIP Rooms

  • Casino Managers may make VIP sections in their casinos and charge a cover fee.

  • Maximum VIP Room Fee - 75k

  • There may be a KOS sign for being in the VIP room without paying.

Medics

  • The max you may charge for your service is $20,000.

  • You may build a booth/shack on the sidewalk with 1 fading door.

Personal Security

  • Personal Guards must advert when hired. “/advert I’ve been hired by ______”

  • Maximum Fee - 250k per hour

Parkourist and Traucers

  • Runners may not raid.

  • Runners may steal.

Special Needs Child

  • You may not speak proper English while in RP.

  • You must be annoying at all times to everyone no exceptions

Hobos

  • Hobos may not own any property or build on roofs.

  • Hobos are allowed to build shacks on the sidewalks or build together with other hobos to make a hobo community.

  • Hobos may not have any raidables.

  • Hobos are only allowed to use pistols, melee weapons, and crossbows.

  • Hobos are allowed to have a knife fight arena on the sidewalk but they must have a sign that clearly states "Knife fight arena"

Playing Music

  • You are allowed to play music through your microphone. 

  • No ear rape, gore, or x-rated content.

  • All music must be at a decent volume. Others should be able to hear each other talk in-game, over the music.

Crack Heads

  • Crack heads are just like hobos but addicted to drugs. 

  • You may raid any drug dealer and/or drug makers.

  • Crack heads may not base but may build a little shack on the sidewalk (hobo building rules).

  • Crack heads can mug and steal.

  • Crack heads are allowed to have a knife fight arena on the sidewalk but they must have a sign that clearly states "Knife fight arena"

Hitmen

  • You must take hits through the “!hits” menu for them to be valid.

  • You may not ask/tell people to put hits on specific people. 

  • You may not take hits against yourself, or hits that you placed.

  • Hitmen may only raid to kill their target. You must advert “Hit Raid.” You must leave once you have killed your target or you have died.

  • If you die and fail the hit, you must wait a 10 minute cooldown before you can take that hit again.

Sewer Monster

  • Sewer Monster may only base underground.

  • You are allowed to kidnap anyone who is in the sewers (other than sewer monsters).

  • Humans are always KOS to you, only in the sewers.

  • You are KOS to humans in the sewers, once out of spawn.

  • You may raid and steal anyone/thing that is underground.

  • If someone damages you from above ground, you may go to kill them in self-defense.

  • You may not kidnap someone and throw them in the death pit. 

  • You do not need to advert kidnap but you still need to wait the kidnap cooldown.

  • Regular sewer monsters may only use a melee weapon (a knife, sword, crowbar, etc…).

Kidnappers

  • The baton's only purpose is to knock people out.

  • You can not kidnap AFK players.

  • Kidnapped victims are to be sold for their freedom, not as slaves.

  • Maximum Freedom Fee - $50,000 

  • Maximum Freedom Fee for a Government Official - $75,000

  • You may only keep someone kidnapped for 10 minutes if they refuse to pay.

  • You may not kidnap someone and throw them in the death pit

  • You must knock someone out within 10 seconds of adverting, if you fail to do so you must advert over.

  • If someone picks up your kidnap victim they are KOS to you.

  • Human Traffickers must advert kidnap

Mad Scientist

  • The baton's only purpose is to knock people out.

  • You can not kidnap AFK players.

  • You may only keep someone kidnapped for 10 minutes, during that time you may experiment on them

  • You must knock someone out within 10 seconds of adverting, if you fail to do so you must advert over.

  • If someone picks up your kidnap victim they are KOS to you.

  • Mad Scientist must advert kidnap

  • After the 10 minutes is up you must let your victim go free

Cages

  • You may have 1 cage on the sidewalk or 2 cages if you have a real base.

  • Your cage must be fully see-through from the inside and out. 

  • There must be a normal fading door on the side, no drop cages where the door is the roof.

  • There must be a keypad on the inside and outside.

  • You may only put victims in your own cage.

Terrorist & Osama Bin Laden

  • You must advert “terror.”

  • Terrors can only last 30 SECONDS.

  • You may not commit terrors on other terrorists. 

  • The Jihad Bomb is ONLY to be used for terrors, nothing else.

  • During a terror, the terrorist is KOS to all non-terrorists.

 

 

Alien

  • When adverting "peace is over" you must use the nomad

  • You are KOS at all times, others are only kos when you advert.

 

Serial Killer

  • You must advert “murder.”

  • You may not murder the president.

  • You have 60 seconds to kill one person from the time you advert murder.

Mercenary

  • Mercenaries must be hired to assist a raid/territory takeover.

  • Mercenaries may not call their own raids/takeovers; only assist.

  • Minimum Raid Fee - $10,000, Minimum Territory fee - $5,000

  • You must advert who you are hired by when assisting / raiding. (Example: /advert Assist, hired by Robert)

  • Mercenaries do not have to follow normal cooldown requirements for assisting raids on different bases but must want 10 minutes on the same base. (includes PD/BANK)

  • Mercenaries must follow normal cooldown rules for territory takeovers

Bloods and Cripz

  • Blood and Crip gangsters can base, raid, mug and steal.

  • They must advert gang war before opening fire upon each other. ( 10 minute cooldown )

Miner

  • You may not build around a rock

  • You may not base/own a base

  • You may not own raidables 

Gang Territories

  • There is no limit to the number of territories one gang can have.

  • Territories are not bases, they should not have raidables, fading doors, or one-way props. However, health printers and RP props are allowed.

  • You must advert when taking over a territory. “/advert [gang name] takes over [territory name]”

  • Party members may not assist or defend other party members that are in a different gang during takeovers unless they have an alliance.

  • When taking over, anyone inside the territory is KOS.

  • You must be next to/inside the territory when calling the takeover.

  • To defend a territory during a takeover, you must first advert “counter.” You must be within render distance of the territory unscoped to advert counter. 

  • If you die at a territory during a takeover, you can not return for 3 minutes.

  • To make your territory KOS to all others, you must have 1 KOS sign that is vibrant to the background and is a minimum of 100 size.

  • A party member may not defend you in a takeover, all members opposing a takeover must advert counter, and all members taking a territory must advert assist.

  • If the person who hits E on the territory dies the takeover is over, the person who adverts does not have to be the one who clicks e on the territory, it can be anyone in your gang.

  • KOS signs do not apply during takeovers.

  • You may not defend OR counter a territory from inside a building.

  • You may not use crack when taking territories.

  • You may not use crack when countering territories.

  • You may not use meth when taking territories.

  • You may not use meth when countering territories.

Territory KOS Area

KOS areas are designated by a circle underneath the flag. If there is no circle then they are defined by the natural borders of the map listed below.

  • Church - Inside and around the church

  • Strip Club - Inside the stripclub

  • Gas Station - Outside of gas station

  • Island - The island itself

  • Park - The inner square of the park

  • Sewers - The lower area beneath the waterfall

  • Warehouse - Back alley leading behind each warehouse

Wardrobe Guidelines

  • You may not have a wardrobe model that is smaller than a washing machine

  • You may not have a wardrobe model that alters your hitbox, or makes it difficult for another player to damage you

  • All wardrobe models must be Safe for Work (SFW). 

  • If a staff member asks you to remove your player model, you must comply. If you believe your player model is okay, make a ticket in discord

Expression 2 Rules

  • E2s/Holograms must be placed on your property. (Hobos, Dealers, and are the only classes that may place them in public)

  • E2s which automate money making or assist in the process in any way are allowed ( You may not be afk for long periods of time while these systems are in use )

  • Donation e2s & ones used to sell goods to players (like hotel rooms or guns) are exempt as well

  • You may use E2 to block base entrances/exits with holograms or EGP screens. So long as it follows the basing guidelines, and there is still a viable entrance to your base.

  • You may not use E2 to edit/change the appearance of yourself However, you may change the appearance of your weapons as long as it's able to be distinguished as a weapon.

  • You may use music E2s on Go-Karts/Vehicles as long as the music isn't obnoxiously loud/ear rape, being targeted or annoying towards other players, ect. 

  • You may not use E2s/E2 holograms that blind, follow, or target other players.

  • Gambling E2s must publicly displayed the odds of winning near machine.

  • Gambling E2s that are rigged / fraudulent will result in a week ban and removal of e2.

  • You may not use E2s that move props. (Elevators, Hoverboards, etc.)

  • When using an E2 to play music. You may play it on yourself, however, do not play music that is obnoxiously loud/ear rape, being targeted or annoying towards other players, etc.

  • You may not use E2 to create excessively bright/blinding areas. (Ex. Excessive use of Light Function)

  • You may not use E2 to teleport any entity to you or another player. However, using E2 to teleport shipments from your base to a specific sale position is OK, as long as you are a dealer *Ex. A Vending Machine Gunshop*.

  • You may not use the E2 Money Request function to trick players into paying you any amount of money that wasn't agreed to. (Ex. Randomly sending people money requests for 1 mil or making your donation screen display one amount but actually request another)

  • You may not use E2 to give yourself powers not bestowed upon you by your current rank. (ex. Noclip, teleportation, god mode, esp, aimbot etc.)

  • You may not use E2 to troll or ruin the RP experience of any player. (Zero Tolerance!)

  • If a staff member requests you to remove an E2, you must remove it. (If you believe your E2 is completely legal, and you were asked to remove it falsely, remove it and contact a higher up for approval to use it)

  • You may not use E2 to spawn a ragdoll/use a hologram to spawn a ragdoll. You may not ragdoll a hologram with E2.

  • You may use E2 to change your Go-Kart/vehicle appearance, however, it may only be done with Holograms (NO PROPS) and the final product must be no larger than the original vehicle's size (Within reason). A vehicle must NOT flash or make any noise that isn't part of the vehicle by default, when changing the appearance of a vehicle it must be easy to quickly distinguish that it is a vehicle. (Ex, can't just put random holograms on an invisible Go-Kart. It must still be easy to look at and say, ''yes that's a car''). You may not change your player model appearance using e2.

  • E2 Keypads are no longer allowed. (Please use the new keypads)

  • Smart opener E2s (E2 that opens fading doors for yourself or your party members when near it) must be open for 5 SECONDS.

  • E2 Alarms are allowed but may not make obnoxiously loud / ear rape noises through them.

  • All E2 code must be not encrypted / protected (Accessible to be read).

  • You may not have an alarm E2 that provides you descriptive information of a player. Ex: Health, Armor, Weapons, Ect.

  • You may not use E2/Wire on Hybrid, Health, & Armor printers.

  • You may only have one user on one casino machine at a time.





 

  • Like 13
Link to comment
Share on other sites

  • Damplips unlocked, locked, unlocked and locked this topic
  • Damplips unlocked and locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...